Switch cameras by who's speaking, cut the silence, and clean up the bleed between your mics. Inside Premiere Pro, fully on your machine. No uploads, no AI minute limits.
Multicam done in seconds
Switches camera angles by who is speaking, with smart timing that won't cut on every "mhm".
Ducks cross-talk between mics and writes editable keyframes you control. Not a black box like other audio plugins.
Finds dead air and marks, cuts, or disables it. Your call. Backs up first.
An orientational look at where your editing time goes: Editing, watching and breaks, logged per work session with real timestamps. Export a CSV. Runs locally.
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Adobe Premiere Pro 2020 or newer. It installs as a panel under Window, then Extensions.
Premiere Pro today. DaVinci support is on the roadmap for Auto Multicam, Silence Cut, and Final Check. Mic Bleed stays Premiere only, because DaVinci handles track audio differently.
For multicam, yes. Cutmarker decides who is on camera by listening to each mic, so one mic per speaker gives the cleanest result.
Never. Your media and editing stay on your computer. No uploads, no per-minute fees, no monthly limits.
Your media and the editing stay on your computer, nothing is uploaded. You do need a connection to activate and verify your license, the same as most paid editing software. The editing itself runs locally.
Even when your mixer or recorder reduces bleed while you record, that pass is not always perfect. You can still run Mic Bleed in post to fine-tune it further, with keyframes you control, whenever you want a cleaner result.
Only your work inside Premiere: Editing time and actions on the timeline, as an orientational guide. It does not watch anything you do outside the app, and nothing leaves your computer.
One device per license. Changing computers? Just reach out to us and we will move your license to the new machine.
Yes. It is a monthly subscription with no lock-in, cancel whenever you want. The 14-day trial is free, and you are not charged if you cancel before it ends.
After thousands of hours in Premiere, I realized most editing time isn't spent making creative decisions. It's spent repeating the same mechanical tasks over and over.
Cutmarker was built to eliminate those tasks.
Every feature starts with a real production problem. If it doesn't save meaningful time or reduce mistakes, it doesn't get built.
Martin Götzl, Founder